Difference between revisions of "I2C LCD"
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=== Code Hello World! === | === Code Hello World! === | ||
| + | |||
| + | |||
| + | #include <Wire.h> | ||
| + | #include <I2C_LCD.h> | ||
| + | I2C_LCD LCD; | ||
| + | uint8_t I2C_LCD_ADDRESS = 0x51; //Device address configuration, the default value is 0x51. | ||
| + | |||
| + | //For detials of the function useage, please refer to "I2C_LCD User Manual". | ||
| + | //You can download the "I2C_LCD User Manual" from I2C_LCD WIKI page: http://www.seeedstudio.com/wiki/I2C_LCD | ||
| + | |||
| + | |||
| + | void setup(void) | ||
| + | { | ||
| + | Wire.begin(); //I2C controller initialization. | ||
| + | } | ||
| + | |||
| + | void loop(void) | ||
| + | { | ||
| + | LCD.CleanAll(WHITE); //Clean the screen with black or white. | ||
| + | delay(1000); //Delay for 1s. | ||
| + | |||
| + | //8*16 font size��auto new line��black character on white back ground. | ||
| + | LCD.FontModeConf(Font_6x8, FM_ANL_AAA, BLACK_BAC); | ||
| + | |||
| + | LCD.CharGotoXY(0,0); //Set the start coordinate. | ||
| + | LCD.print("Hello World!"); //Display "Hello World!" on coordinate of (0, 10). | ||
| + | |||
| + | while(1);//Wait for ever. | ||
| + | } | ||
Revision as of 19:35, 27 August 2025
I2C LCD
Caractéristiques
https://www.seeedstudio.com/I2C-LCD-With-universal-Grove-cable.html
https://github.com/SparkingStudio/I2C_LCD_library
168 caractères ASCII peuvent être affichés.
Affichage d'images bicolores 128 x 64.
Luminosité et contraste du rétroéclairage réglables.
Communication
interface I2C
Images
Code Hello World!
- include <Wire.h>
- include <I2C_LCD.h>
I2C_LCD LCD; uint8_t I2C_LCD_ADDRESS = 0x51; //Device address configuration, the default value is 0x51.
//For detials of the function useage, please refer to "I2C_LCD User Manual". //You can download the "I2C_LCD User Manual" from I2C_LCD WIKI page: http://www.seeedstudio.com/wiki/I2C_LCD
void setup(void)
{
Wire.begin(); //I2C controller initialization.
}
void loop(void) {
LCD.CleanAll(WHITE); //Clean the screen with black or white. delay(1000); //Delay for 1s.
//8*16 font size��auto new line��black character on white back ground. LCD.FontModeConf(Font_6x8, FM_ANL_AAA, BLACK_BAC);
LCD.CharGotoXY(0,0); //Set the start coordinate.
LCD.print("Hello World!"); //Display "Hello World!" on coordinate of (0, 10).
while(1);//Wait for ever.
}