Difference between revisions of "Grove LED Bar"

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(Code Exemple->LED_Bar -> Level)
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=== Code Exemple->LED_Bar -> Level ===
 
=== Code Exemple->LED_Bar -> Level ===
 
<pre>
 
<pre>
 +
/*
 +
Grove LED Bar - Basic Control Example
 +
This example will show you how to use the setBits() function of this library.
 +
Set any combination of LEDs using 10 bits.
 +
Least significant bit controls the first LED.
 +
 +
The setBits() function sets the current state, one bit for each LED.
 +
First 10 bits from the right control the 10 LEDs.
 +
 +
eg. 0b00000jihgfedcba
 +
a = LED 1, b = LED 2, c = LED 3, etc.
 +
 +
dec    hex    binary
 +
0    = 0x0  = 0b000000000000000 = all LEDs off
 +
5    = 0x05  = 0b000000000000101 = LEDs 1 and 3 on, all others off
 +
341  = 0x155 = 0b000000101010101 = LEDs 1,3,5,7,9 on, 2,4,6,8,10 off
 +
1023 = 0x3ff = 0b000001111111111 = all LEDs on
 +
  |        |
 +
  10      1
 +
 +
The bits >10 are ignored, shown here as x: 0bxxxxx0000000000
 +
*/
 +
 +
#include <Grove_LED_Bar.h>
 +
 +
Grove_LED_Bar bar(7, 6, 0);  // Clock pin, Data pin, Orientation
 +
 +
void setup()
 +
{
 +
  // nothing to initialize
 +
  bar.begin();
 +
}
 +
 +
void loop()
 +
{
 +
  // Turn on all LEDs
 +
  bar.setBits(0x3ff);
 +
  delay(1000);
 +
 +
  // Turn off all LEDs
 +
  bar.setBits(0x0);
 +
  delay(1000);
 +
 +
  // Turn on LED 1
 +
  // 0b000000000000001 can also be written as 0x1:
 +
  bar.setBits(0b000000000000001);
 +
  delay(1000);
 +
 +
  // Turn on LEDs 1 and 3
 +
  // 0b000000000000101 can also be written as 0x5:
 +
  bar.setBits(0b000000000000101);
 +
  delay(1000);
 +
 +
  // Turn on LEDs 1, 3, 5, 7, 9
 +
  bar.setBits(0x155);
 +
  delay(1000);
 +
 +
  // Turn on LEDs 2, 4, 6, 8, 10
 +
  bar.setBits(0x2AA);
 +
  delay(1000);
 +
 +
  // Turn on LEDs 1, 2, 3, 4, 5
 +
  // 0b000000000011111 == 0x1F
 +
  bar.setBits(0b000000000011111);
 +
  delay(1000);
 +
 +
  // Turn on LEDs 6, 7, 8, 9, 10
 +
  // 0b000001111100000 == 0x3E0
 +
  bar.setBits(0b000001111100000);
 +
  delay(1000);
 +
}
 +
 
</pre>
 
</pre>
  

Revision as of 23:59, 11 February 2018

Grove - LED Bar v2.0 (Seeed-Studio)

Caractéristiques

10 LED bars

Grove-LED Bar-top.jpg Grove-LED Bar-back.jpg

Support

MY9221 LED controlling chip

Voltage

3.3 ~ 5V

Code Exemple->LED_Bar -> Level

	/*
	Grove LED Bar - Basic Control Example
	This example will show you how to use the setBits() function of this library.
	Set any combination of LEDs using 10 bits.
	Least significant bit controls the first LED.

	The setBits() function sets the current state, one bit for each LED.
	First 10 bits from the right control the 10 LEDs.

	eg. 0b00000jihgfedcba
	a = LED 1, b = LED 2, c = LED 3, etc.

	dec    hex     binary
	0    = 0x0   = 0b000000000000000 = all LEDs off
	5    = 0x05  = 0b000000000000101 = LEDs 1 and 3 on, all others off
	341  = 0x155 = 0b000000101010101 = LEDs 1,3,5,7,9 on, 2,4,6,8,10 off
	1023 = 0x3ff = 0b000001111111111 = all LEDs on
						  |        |
						  10       1

	The bits >10 are ignored, shown here as x: 0bxxxxx0000000000
	*/

	#include <Grove_LED_Bar.h>

	Grove_LED_Bar bar(7, 6, 0);  // Clock pin, Data pin, Orientation

	void setup()
	{
	  // nothing to initialize
	  bar.begin();
	}

	void loop()
	{
	  // Turn on all LEDs
	  bar.setBits(0x3ff);
	  delay(1000);

	  // Turn off all LEDs
	  bar.setBits(0x0);
	  delay(1000);

	  // Turn on LED 1
	  // 0b000000000000001 can also be written as 0x1:
	  bar.setBits(0b000000000000001);
	  delay(1000);

	  // Turn on LEDs 1 and 3
	  // 0b000000000000101 can also be written as 0x5:
	  bar.setBits(0b000000000000101);
	  delay(1000);

	  // Turn on LEDs 1, 3, 5, 7, 9
	  bar.setBits(0x155);
	  delay(1000);

	  // Turn on LEDs 2, 4, 6, 8, 10
	  bar.setBits(0x2AA);
	  delay(1000);

	  // Turn on LEDs 1, 2, 3, 4, 5
	  // 0b000000000011111 == 0x1F
	  bar.setBits(0b000000000011111);
	  delay(1000);

	  // Turn on LEDs 6, 7, 8, 9, 10
	  // 0b000001111100000 == 0x3E0
	  bar.setBits(0b000001111100000);
	  delay(1000);
	}

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